How to Roughhouse II: King of the Log and Intro to Grappling

Continuing on our roughhousing theme. We use King of the log as our first game to introduce grappling.

It’s also one of the first games were we play with full resistance.

What we have found even when people claim to not be at all competitive, they will enjoy intense competitive play if they feel safe and feel like there is a chance to be successful (and that there is no pressure if they fail).

The psychologist Jaak Panskeep, has found that when Rats wrestle, the weaker Rat will continue to invite wrestling play and to enjoy it as long as the weaker Rat gets to be successful at least 30 percent of time.

We have found that there is variation in how much success people need, some people need more success some can handle far less and still be having fun but the 30 percent rule is a good rule to make sure players all stay engaged by and are gaining from roughhousing games.

Give it a try and let us know what you think.

Want to go deeper into understanding our roughhousing approach and our fully movement method check out one of our upcoming seminars www.evolvemoveplay.com/gensignup

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